﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DungeonDelver.Common
{
    public interface IBoardColumn<T,U>
    {
        IBoard<T, U> Board { get; set; }
        int Column { get; }
        IBoardCell<T, U> this[int theIndex] { get; set; }
        IEnumerable<int> Rows { get; }
    }
}
